Ebony Nicole Brown

Agile Instructional & Training Design

WHY THIS COURSE
COURSE OUTLINE
WHY THIS COURSE
PRIMARY AUDIENCE
  • Instructional Designers & Trainers
  • Anyone who creates training

LENGTH
   Overview: 1/2 day
   In-depth: 1 day
   Practical Application: 2-3 days

LEARNING OBJECTIVES (varies by length of time)
  • Know what Agility means, including the different methods
  • Learn how to minimize waste
  • Realize business value quicker by iterating, inspecting, and implementing in shorter chunks
  • Deliver valuable training to stakeholders and customers
COURSE OUTLINE
UNDERSTAND agility at the core
  • History of Agile for Software
  • History of Agile for Instructional Design
  • Concepts and Theories
DETERMINE the benefits for you
  • Identify benefits
  • Align benefits with your goals
RECOGNIZE current waste
  • What is the current process
  • Map out waste through a Lean Waste Walk
  • Identify breakdowns in flow
IDENTIFY the process, techniques, and practices
  • Optimize the flow
  • Do an inception
  • Iterate, inspect, and implement
  • Deliver a valuable training
APPLY to real-world work
  • Create a real-world small modular chunk of training
Additional Coaching can be provided after any course to reinforce the abilities taught in class.
For more information, contact us through our online form here